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1. REQUEST: weapon hit fatigue - in Feedback/Requests [original thread]
Haven't read everyone else's responses but I think that the player should only be slowed once their shields are gone.
- by Le-gen Dairy - at 2012.09.19 14:27:00
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2. Please change the militia LAV to a BPC like the rest of the vehicles - in Feedback/Requests [original thread]
How about keeping the LAV free but limiting the number of times you can call it in per life? This way the free LAV is still an option but people won't be spamming it constantly. Also, it would force a sort of teamwork mind set since players would ...
- by Le-gen Dairy - at 2012.08.30 19:16:00
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3. Weapon Kill Counters - in Feedback/Requests [original thread]
This is something for later down the road after the addition of assists to the leaderboards, but could we get a counter of our number of kills with the different weapons? Then you could create a leaderboard based on weapon classes and then break i...
- by Le-gen Dairy - at 2012.08.30 16:40:00
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4. no spwan camping - in Feedback/Requests [original thread]
Seran Jinkar wrote: Ranger SnakeBlood wrote: In the Ambush mode ya spawn camp without trying to if someone spawns in front of you what are ya gonna do your gonna shoot him as its him or you, its the spawning system that causing spawn camping...
- by Le-gen Dairy - at 2012.08.27 15:32:00
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5. Sniping with a mouse. - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Le-gen Dairy wrote: I currently use both mouse and DS3 when playing and I can tell you that currently the mouse isn't as overpowered as you think it is. Sure I have an easier time sniping since it's just point and c...
- by Le-gen Dairy - at 2012.08.23 17:33:00
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6. Sniping with a mouse. - in Feedback/Requests [original thread]
I currently use both mouse and DS3 when playing and I can tell you that currently the mouse isn't as overpowered as you think it is. Sure I have an easier time sniping since it's just point and click, however having to track a moving target is not...
- by Le-gen Dairy - at 2012.08.23 14:22:00
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7. [FEEDBACK] Large Blaster Installation Operators - in Feedback/Requests [original thread]
In the previous build, when a person was operating a turret, they were still visible/kill-able on the battlefield. This created a mindset of "Okay, I can use this to my advantage but I'm screwed if someone sneaks up on me" and I believe a great ex...
- by Le-gen Dairy - at 2012.08.22 15:56:00
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8. [Request] A small fix to new Plateaus map - in Feedback/Requests [original thread]
Gelan Corbaine wrote: I was just about to make a thread on this very issue . Those rails are like a roach motel for heavies ......easy to get in but you wont be coming out ! I usually don't play a heavy, but we really needed to take out that...
- by Le-gen Dairy - at 2012.08.21 13:04:00
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9. [Request] A small fix to new Plateaus map - in Feedback/Requests [original thread]
The lower area of the pillars where snipers usually are at is completely surrounded by a rail. Is there a way to have a small opening walk through it instead of having to jump? As it stands right now, a heavy can't jump that railing and is therefo...
- by Le-gen Dairy - at 2012.08.21 12:19:00
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